name		SkyHawkD
type		none
setlayer	1
facing		1
animationscript data/scripts/enemy.c
load		SmokeG

anim idle
	delay	100
	offset	185 180
#        jumpframe 1 4 2 0
        landframe 2
        quakeframe 2 6 -2
    	frame	data/bgs/beach/skyhawkD.png
        delay	500
        @cmd	leaper 2 4 0
	frame	data/bgs/beach/skyhawkD.png
        delay	10
        @cmd	dasher 1.5 0 0
        frame	data/bgs/beach/skyhawkD.png
        @cmd	dasher 1.2 0 0.5
        frame	data/bgs/beach/skyhawkD.png
        @cmd	dasher 0.9 0 0
        frame	data/bgs/beach/skyhawkD.png
        @cmd	dasher 0.6 0 0.5
        frame	data/bgs/beach/skyhawkD.png
        @cmd	dasher 0.3 0 0
        frame	data/bgs/beach/skyhawkD.png
        @cmd	dasher 0 0 0
	@cmd	spawn01 "SmokeG" -70 120 2
	@cmd	spawn01 "SmokeG" 100 40 2
        frame	data/bgs/beach/skyhawkD.png
	@cmd	spawn01 "SmokeG" 30 80 2
        frame	data/bgs/beach/skyhawkD.png
